Drum roll, please.
We’ve officially conducted our first public play test of Folk Tales! It’s pretty exciting. People we don’t know actually played our game for the first time. Not only that, we actually played the game with 4 separate people for the first time! Until now, it had been the two of us playing the roles of two different players at a time. This was challenging for a number of reasons, not the least of which is complexity. Folk Tales has a quite a few rules and one of the things we were worried about was how fundamentally challenging it would be to have a handle on everything at the same time.
In nutshell, we were right and wrong. It seemed like everyone took it pretty slow from the start, but as they continued to play, they picked it up.
The coolest thing about play testing was the fresh perspective we got from our testers. People were interpreting cards in ways we hadn’t even imagined. It was exactly what we needed. We now know which cards need to be reworded, which cards are not really as useful as we thought, and which cards are just too powerful. So it’s back to the lab for us.
Our next step is to fine tune the cards and do the same thing again as soon as possible. We should be announcing some cool new stuff almost every week. For example, in addition to this blog post, we’re going to attempt to begin a podcast! Most of our ideas are only in the conception stage right now, but we’re working on shiny, new stuff every day.
If you are interested in play testing the game with us, or you would like to know about our “Print and Play” beta test, a good way to get that information would be to subscribe to our updates. All we need is your name and email and we’ll take care of the rest.
Need another great reason to subscribe? How about the fact that you won’t have to keep checking the site for updates like logos, art, and blogs. We’ll send them to you! It’s so convenient. Wow!
Thanks for reading everyone. Stay safe out there. Good night and good luck.